consultaNCY AND OUTREACH

e-Bug, an online tool to educate young people on infection prevention and hygiene (PUBLIC HEALTH ENGLANd)

“ Game Dr provided consultancy work for Public Health England; delivering expertise, support and innovation to our projects. Our experience of working with the team has been incredibly professional and we look forward to working with Game Dr in the future.”

Project Manager, Public Health England

SCIENCE COMMUNICATION HACKATHON WORKSHOP (UNIVERSITY OF ST ANDREWS)

“Carla participated in a ‘hack day’ event in which a researcher lab came together with external experts to brainstorm ideas for engagement activities. Carla’s knowledge and experience in not just game design but in audience profile and needs, and in the field of public engagement with research and research culture in general meant she was a key and open contributor to our discussions. We look forward to collaborating with her in the future, on this project and others.”

Director of Public Engagement, University of St Andrews

SCIENCE GAME-BASED LEARNING WORKSHOP (ST JOSEPH’S CATHOLIC COLLEGE SWINDON)

“The students (particularly my STEM club guys) really seemed to like it – You were fabulous! Such a great ambassador for STEM careers. It would be great to have you back and/or to work with you as part of our STEM club development.”

Science teacher, St Joseph’s College

SCIENCE GAME EXHIBIT AT DISCOVERY DAY EVENT (EDWARD JENNER MUSEUM, GLOUCESTERSHIRE)

“A really informative, educational and enjoyable day for the whole family”.

Museum visitor, Discovery Day.


GAME and media DEVELOPMENT

MICROBIOLOGY PROTOTYPE GAME (PRE-RELEASE, TITLE FORTHCOMING)

“It has been such a pleasure to work together with Carla and her team. They have brought to life an idea to teach kids about the diversity in bacterial populations and what impact this can have. Our prototype product has been fully tested and our target audience seems to love (and learn from) it. I hope we can continue to grow this product into a flagship outreach tool for our department.”

Postdoctoral Researcher, University of Leicester

ANTIBIOTIC APOCALYPSE FILM

“I would like to thank you for allowing us to use the Antibiotic Apocalypse video in our waiting room. It was used as part of an educational presentation designed to inform patients in the waiting area about health matters and self care. Several patients remarked on the video and the idea that antibiotic resistance was a growing problem.”

GP, Bishopton Health Centre

FUNGAL INVADERS MOBILE GAME

“I got in touch with Game Dr in early 2016, when we decided to develop a video game based on fungal infections and how our research aims to find new treatments. It was really helpful that Carla had the scientific knowledge to immediately grasp the research and concepts behind the game. She was able to follow our briefs but also to suggest changes that made the game more attractive and accessible. Despite the challenging timeline, the team managed to deliver the game on time and the support afterwards was excellent as well, as we adapted the game to different platforms. All together it was a really great experience with a highly professional team. Fungal Invaders was showcased at the Royal Society Summer Science Exhibition in 2016 and has featured in several public engagement events since. It is still being played at Aberdeen Science Centre as a retro-style arcade game.”

Public Engagement and Training Officer, University of Aberdeen.

BACTERIA COMBAT GAME

“I liked it because I learned lots about different bacteria and germs. I learned how strong they were and how fast and what they were for.” KS3 student, female.

“It was challenging and you could learn the names if you studied the names. I learned how the cards have enemies (the ones that kill them) and their friends (the ones that work together and help them survive).” KS3 student, female.